If only one iOS game ever gets a review on Blek.co it might as well be the one game with the same name: Blek (by brothers Denis and Davor Mikan of Austria).
The $2.99 app, available on both iPhone and iPad, currently sits at #10 on Apple’s paid top charts across all categories, and #5 in the ‘All Games’ category. You can visit the developer’s website at blekgame.com for more details and you can download the app via iTunes here.
And now, for the review:
First Impression: This game is addicting. Unfortunately, after level 29 I started to get frustrated, and the sound effects started to become obnoxious. Still, it’s hard to knock on Blek – its beautifully simple graphics and game mechanics make it hard not to love.
Ease of Use: Blek is very simple to understand, and doesn’t require any more directions than the initial hand gesture suggestion that is presented to you on the very first level. After that, it’s just trial and error. There are no loading screens or pauses between each attempt so the game can move as fast or as slow as you wish. It’s really simple.
Graphics: As I mentioned in my first impression, the graphics are great. They’re minimalist and ultra-simple, but when you start to play the game and transform the visuals with just a finger it’s pretty neat.
Recommendation: If puzzle-type games are your thing, go for it. If you aren’t a fan of puzzles or creative thinking or visual problem solving, you should probably skip it and use the $2.99 for some extra power-ups or lives in Disney’s Frozen Free Fall. That’s my current time waster.
Star Rating: Out of 5 starts, Blek earns a solid 4. Simple, beautiful, and addicting. As far as improvements are concerned, I think there’s room to engage the player a bit more, and the variety of sounds could certainly be expanded upon. If the developers continue to push out additional levels in future updates that could keep this game in the spotlight for quite a while. A 2-player duel mode would also be an interesting addition – there are lots of possibilities with this one.